I figure it's a good time to try and outline my perspective on liquid foundation ......
LIQUID/DIGITZ FRAMEWORK
BINARY'S
I. PATHWAYS - lines followed in Liquid
1 - Straight
2 - Arc
3 - Angle
II. PHYSICS - characteristics of the interactions between points and connects ... mainly governed by two of the four universal forces
1. Gravity
2. Electro Magnetism
III. CONNECTIONS - the implied or explicit relationship or relationships between points and segments
1 - Undulating (waving, helical, rolls, wind) - sequential consecutive internal movement of isolated adjoining segments (i.e. dominoes)
2 - Linear - two points (one connect) highlighting the same line on a continuous course
a. traditional (rails, contours, stacking) - the classic finger tip following finger tip
b. linked - non-adjoining segments following the same lines (i.e. wrist to shoulder)
c. dual - two points (one or two connects) following separate lines
d. figure eights - continuous loop around an axis point
3 - Engineered - one or more points (one or more connects) highlighting different aspects of an implied connection
a. direct - non-mechanical relation between two points that defines both sides of the manipulation (remotes, strings, boxes)
b. mechanical - point to point manipulation that may not showcase all movements in the process (levers, robot, builds)
c. alternating - two points each repeating individual patterns (braids, finger waves)
4 - Mirrored - symmetrical movements extruding from a central axis point
IV. TRANSITIONS - points where a core physical or directional value has changed
1 - axis point - internal point of a connection where you can change rotational position
2 - dime stop - point defined by a crisp abrupt cease of all movement
3 - obstruction - object implied or explicit that hinders or ceases a continuous line (corner of a box rail, edge of range of movement)
4 - speed change - abrupt change in pace of movement
V. MIME - medium for storytelling in dance
1. shape - mimicry of inanimate objects
2. character - mimicry of animated objects
3. fixed point - mimicry of static point
VI. SPACE
1. internal
2. external
3. outlying
COMPLEXES - combination of binary framework (levers, orbital, geometric)
for ex. (III,2,a) + (V,1) is a possible equation for threading or
(IV,1) + (III,3,a) + (IV,3) could be a recipe for folds ...... I think might dedicate some practice time to random equations and see what comes of it...